Survive: Escape from Atlantis is a game that is both silly and brutal–a fun combination! Players attempt to rescue their meeples from a sinking island, avoid sea monsters, and turn those sea monsters on the other players.
I’ve played some seemingly friendly games like Ticket to Ride and Carcassonne where players got upset with each other based on perceived mean behavior, but I have never seen any sort of hard feelings in games of Survive. I think that’s because the conflict is so direct and expected. You can’t really blame someone for killing off your meeples when you’re trying to do the very same thing to the rest of the players!



